At one point in DK64, you have to play Jetpac (as well as a modified port of the original Donkey Kong arcade), which is embedded as a minigame, in order to access the final boss. Rights issues, primarily with Jetpac, one of Rare's older titles (back when they were known as Ultimate Play The Game). I hope either emulation sees improvement in general, or we start seeing more N64 clones in the future.Ĭlick to expand.From what I've read, there are two giant stumbling blocks to re-releasing DK64 on the Virtual Console:ġ. (It'd be worth it, it's a great game.) RARE leaving Nintendo has not only caused problems for the developer, their old games might never be preserved in an official capacity. If you already have an N64 laying around, it might be time to get an expansion pak and the real game. Every other game I've played on MupenPlus, 1964, or Project64, either don't work, or slow down and hiccup too much. (ePSXe has run everything I threw at it perfectly, 99% of the time without a bios file too.) If you're not using them to play Ocarina of Time or Majora's Mask, or Super Mario 64, you're in for a bad time. N64 emulation is in a depressing state compared to PSX emulation. Banjo Tooie is subject to this crashing frenzy too, and that annoys me more than DK64's emulation problems, because I only got to finish that game once on real hardware. It was one of the N64's best collectathons, and the only DK game on the system to boot. I absolutely loved the game on original hardware, (Got it for Christmas as a kid.) and I beat it at least twice, but I haven't been able to play the game away from an N64 for over a decade, which really freaking sucks. Isn't the interpreter core extremely slow, even on reasonably decent hardware? I don't think I'd be comfortable with playing games for extended hours on the Interpreter, CPUs don't last forever.Īnyway, DK64 is kinda compatible with Mupen never got past the intro, because it crashes after the dolphin scene. It's a shame Nintendo seems unlikely to ever release this game as a Virtual Console title, because holy fuck does this game deserve a release through that considering all this bullshit. Considering this game's massive popularity, I imagine there must be someway I can play it in an emulator and not have it be a buggy mess. From the little I've played so far (unlocked Diddy and beat the first boss), it seems like a fun game but there is no way in hell I'm bothering to complete this game with it in this state. There's graphical glitches constantly and I've never experienced bugs this bad with any N64 game before. After dying three times in a row from fucking climbing (along with most of my deaths so far being from fucking bugs), I can't help but wonder if it's even possible to play this game in an emulator without it being unbelievably buggy. I considered Mupon 64 Plus, but the game isn't completable with that emulator. That sounds all fine and dandy, except the game is enormously buggy with that emulator. So from the research I've done, it sounds like I'm best off playing DK64 with Project 64 version 1.6 with Glide 64.
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