![]() ![]() The catch is that you must be certain that your ship will survive until the next meeting with the Merchant. Therefore, it is a good strategy to try and hold onto your crystals for as long as possible and buy the higher value items. Each new meeting will result in better items being offered (but also more expensive). These add up as you go up the stages and can be spent every now and then when you meet the Merchant.ĭuring a level, you will meet the Merchant a few times (and usually when you beat the level also). When you beat a wave and defeat a boss, you also automatically earn a special crystal. You will have a lot of time to pick and choose and decide which upgrades work best for you and which should be focused on to help you get all the way to the end. Since this is not a long term, passive type of boost, it’s better to pick something else, unless you are extremely low on health and/or you don’t have a health booster yet. The other way around, we usually have the boost that restores a chunk of health. If you have two equipped, this will actually give you two extra ones which will be insanely valuable. Some traits are extremely useful and should be accepted whenever you find them – for example, the extra Wingman. try to have at least one pick of a recovery trait (one that restores health after defeating enemy ships).getting one-two missiles is always helpful.early on, focus boosts that increase attack power.While it is difficult to tell you to follow a specific path due to the randomness of the rewards, here are a few pointers to consider: Being able to choose the best ones will make the difference between beating all waves and losing. When you gain a level, you have to choose one special ability or trait out of three random options that you receive. When you have enough crystals, you gain a level – to a maximum of 10. You do so by collecting crystals dropped by ships when you complete each wave. In WinWing, you level up your ship during each run as well. Better take out the lower health ships first to give you some breathing room, then focus on the tanks.īut no matter which ships you decide to target first – easy to take out or more difficult ones – the golden rule of thumb is that of taking them out one at a time. An enemy with tons of health requires more time concentrating fire upon it. You shouldn’t necessarily focus on those though. The game Winwing has a ton of those and you have to start learning which are more difficult to beat than others. This is essential especially when you are dealing with waves containing multiple enemies that will fill up the screen with bullets in no time. You will have homing missiles and wingmen and other help anyway to deal constant damage, but learn to concentrate your main fire on a single enemy until they are out. This means taking them out one by one rather than splitting your damage between them all. You need to focus to get rid of as many enemies as quickly as possible. Simply move and duck through the bullets and other obstacles and you’ll be (mostly) fine. ![]() You don’t have to be exactly at the bottom – you still need some wiggle room – but somewhere in the lower quarter of the screen. That is the area that gives you the best options to avoid enemy fire. ![]() ![]() While you have complete freedom regarding your ship’s movement when you play, it’s best to stick towards the bottom side of the screen. (This Winwing guide has been originally published on Touch Tap Play) Stay at the bottom of the screen But you should try both and see which works best for you: the better control you have over your ship, the better you will do in all missions. I personally find the second method a bit more confusing and difficult to use, so I stick with the default one. If you keep the finger on your screen at all times, it will work just as with method #1. Whenever you tap anywhere on the screen, the ship will move there. The second allows you to control the ship with a sort of a tap-mechanic. The first one (selected by default) allows you to control the ship by keeping your finger anywhere on the display and moving it. ![]()
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